For our new developer interview, we mobilized Designer Borivoj Hlava to talk about Arma 3's particles, animal life and Field Manual.
Dslyecxi from ShackTactical recaps development so far, looks at some of the community content, and presents the new Arma 3 Beta.
For our latest developer interview, we check in with QA Lead Miloslav Cinko to discuss the role of Quality Assurance in Arma 3’s development!
The release date for the Arma 3 Beta has been confirmed.
Bohemia Interactive deployed a fresh batch of Arma 3 screenshots.
A new content update for the Arma 3 Alpha adds sniper rifles, ghillie suits and a rangefinder.
In a brand new developer interview, we explore the world of game balancing and order our Encoding Lead Petr Kolar to ‘Report In!’
Gearing up for the E3 exhibition, the Arma 3 devteam is hosting pre-E3 livestream hangouts – offering a glimpse of what will be on display in Los Angeles.
It has been a while since the last ‘Report In!’, but we’re back and kicking off a fresh new series with no one other than Arma 3’s Sandbox Design Lead, Lukas Haladik!
We've revealed the winners of our screenshot competition!
The latest episode in the Community Guide video series explores teamwork in multiplayer.
Tools, tips and techniques for making splendid Arma 3 screenshots. Supported by the '2013 World Arma Photo' contest!
The second entry in the Community Guide series takes a closer look at infantry combat in Arma 3.
Those who have purchased the Arma 3 Alpha can now invite their friends to try out a lite sample of military sandbox gameplay.
Building upon the launch of the Arma 3 Alpha, we've joined forces with community member Dslyecxi to create a series of tutorial videos.
Ahead of their release plans announcement, Bohemia Interactive has revealed that Valve’s Steam will be required to play Arma 3.